Patch update (7/30/2024)


Hello everyone, another day of bug fixes!

  • Fixed terrain not saving/loading properly (only happens if you save->load->save)
  • Fixed the terrain icon being hidden on default game window size
  • Moved "city dump" further off screen (e.g. the yellow pixel you'd see in the black area)
  • Fixed duplicate floor bug where duping low floor with disconnected buildings would add a disconnected upper floor
  • Fixed unit graphic glitches ("break dancing") after they attempt to path to non-pathable location (e.g. room with no egress)
  • Added pathable room check before connecting property to road. If a room cannot path to the property (driveway) entrance, then it will prevent placement
  • Fixed multi-floor pathing bug where sometimes units would not find valid path
  • Fixed option menu full screen and potato mode buttons being flipped or not sometimes not working

Files

Metropolis 1998 2024-07-30.zip 14 MB
98 days ago

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