Minor Update v0.8.4
Metropolis 1998 » Devlog
v0.8.4 Bug Fixes / Changes:
- Fixed draw order of tool tips, so icon tool tips draw over hot key tool tip
- Fixed office workers all being assigned the same guise
- Fixed bug that caused units to stay at work all night
- Fixed units sitting at desks that had no chairs.
- Fixed zone alpha tiles being miscolored when loaded from save
- Demand now immediately updates after placing blueprint (both the demand box and the demand bars in the blueprint GUI)
- Fixed main bar blueprint icon becoming inactive when switching building type in blueprint main GUI
- Added residential demand info output in demand box tool tip
- Fixed units not going out to restaurants for lunch
- Fixed units at parks pathing indoors most of the time
- Object menu defaults to ALL now
- Fixed "replace all windows by type" outputting a window on every tile
- Moved outdoor floors to first option in the object GUI outdoor item group
- Outdoor floors now gently randomizes brightness on output
- If building fails to go on market due to incomplete pathing, the game will now update the active floor to show all floors of the building so bad rooms are not missed
Files
Metropolis1998.zip 15 MB
2 days ago
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Metropolis 1998
Recreating childhood pixel by pixel. A beautiful throwback to the city builder & simulation games of the 90s/00s.
Status | Prototype |
Author | YesBox |
Genre | Simulation |
Tags | City Builder, Management, Pixel Art, sim |
More posts
- Minor Update - 2025-03-063 days ago
- Patch update (3/3/2025)6 days ago
- Major Demo Update7 days ago
- Demo Updated! Creative Mode is now in AlphaNov 18, 2024
- Patch update (9/3/2024)Sep 03, 2024
- Patch Update 2024/08/29 - AND August RecapAug 29, 2024
- Patch update (8/7/2024)Aug 07, 2024
- Patch Update (8/4/2024)Aug 04, 2024
- Patch Update (8/3/2024)Aug 03, 2024
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