Patch update (7/29/2024)
Metropolis 1998 » Devlog
Hello Everyone! An update has been pushed out (ver. PreAlpha 0.6.0.2)
I've noticed a spike in itch.io traffic. Please note this update was pushed out at 5:28 PM ET!
- Added text box description output for big trees
- Prevented indoor furniture from showing up in object GUI for City Park
- Fixed an issue where older blueprints were using the wrong value for buildings without subdivisions, which caused the entire building to an apartment instead of single family home
- Unit UI: Now shows unit age, spouse name, number of children.
- - Building UI: Building now shows proper population totals, doesn't shoe any units for sale if off market, and outputs job info for municipal zones
- Fixed all/most units getting woman names and children getting wrong names and EVERYONE getting wrong names (lol)
- Also fixed bad ages being assigned to units
- Fixed drastic age differences between spouses
- Added old couples (no children though)
- Fixed warehouse shelves poking through flat roof
- Fixed issue where units would get stuck at the end of the driveway when heading to work
- Fixed incomplete offroad pathing (I internally set the path size limit to 100. Now it's set to 1000). This causes units to teleport after pathing 100 tiles to destination
- Added unit animations (forgot to activate them!)
- Remove see-through walls icon (this feature is disable for now.. just seemed annoying)
- Fixed hidden error message when exporting blueprint with no road connection
- Fixed unit family not being entirely deleted (e.g. a child may get left behind)
- Slowed down the residential demand change a bit.
Files
Metropolis 1998 2024-07-29.zip 13 MB
98 days ago
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Metropolis 1998
Recreating childhood pixel by pixel. A beautiful throwback to the city builder & simulation games of the 90s/00s.
Status | Prototype |
Author | YesBox |
Genre | Simulation |
Tags | City Builder, Management, Pixel Art, sim |
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