A downloadable game for Windows

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This is an alpha build of the game (05/22/2026) meant for receiving player feedback. There is now a game loop and challenge of satisfying your citizens' needs. 

This is the full game, limited by the map size. Everything you see in the game is unlockable (depending on your city's population). 

Metropolis 1998 is a city builder and management game currently in mid development. Watch your citizens live their lives inside their homes, and outside. Features real time traffic, granular business demand, and more!

Join the Discord!  https://discord.gg/b5sPWvq2Eq

Payment is not expected nor required! This is not a real game yet. Payment does not guarantee a completed game in the future (though that is 100% my goal. Im working full time on this game). If you understand the risks and want to support the project, then please add whatever amount you feel comfortable paying for.

Note: Patches do not update on your computer. You will have to redownload the updated version here.

Steam: https://store.steampowered.com/app/2287430/Metropolis_1998/

StatusIn development
PlatformsWindows
Rating
Rated 4.8 out of 5 stars
(62 total ratings)
AuthorYesBox
GenreSimulation
Made withSFML, Aseprite
TagsCity Builder, Management, Pixel Art, sim
LinksSteam
ContentNo generative AI was used

Download

Download NowName your own price

Click download now to get access to the following files:

M1998 2026-05-22.zip 29 MB

Development log

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Comments

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Viewing most recent comments 1 to 40 of 96 Β· Next page

dayum this looks good 

would you like to add chinese version? I just tried translate this,if you need this,plz reply me,i think this game will be developed more  in chinese gamer community 0v0

how to connect 1st floor and 2nd floor im stressing this out for like an hour. the stair didnt work

Could you upload a screen shot? You need stairs and doors to connect the rooms together. Each room must be able path to the entrance, and the entrance must be able to path to where the driveway connects to the road.

Oh, and make sure you are not using "struct" rooms. You cannot place stairs or doors in them. 

it says connect road,i dont understand where. so i cannot put house for sale

There's a highway running through the north edge of the map, which is where you can connect. 

Great game, I absolutely love the art style, and I like how you tried to take the basic sim city gameplay loop, and tried to add more depth to it, but I wished that the tutorial did a better job at explaining the more complicated mechanics. For example, when the tutorial asked me to put down zoning, i didn't realize it would only be for a single house, and my mayoral mansion to be more specific. The sims-esque home customization was neat, but I personally found placing furniture a bit fiddly, but i still generally liked its inclusion. I found the interface a bit confusing, as the tutorial didn't explain it particularly well. But overall, I think this game has a lot of potential, it just needs some work in the early game, so it can be more approachable to more people.

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Really nice game :)

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Really like the game. Got way more into it than I should have probably xD. Got my map pretty much maxxed out with 28000ppl. Will get to the 30k eventually. Had to grind every bit of terrain by hand which was a bit much, but here we are. Wish for a streamline way for that in the future if you could. Also tidy up the deconstruction menu a bit. I know how it works now but it's not very intuitive. 

Will there be some kind of improvement to the game engine? I have Radeon RX 7900XT with 20GB of VRAM, Ryzen 7 5800X with 32GB of DDR4 RAM and the fps go down to about 5 when fully zoomed out and all buildings shown. 

I'm so looking forward to what the community will do with the house editor. There is amazing potential in there.

super cool retro-looking game with loads of potential.

few issues: didn't realize my first residential building would be permanently, unchangeably set as my/mayor's house. spent multiple hours building an apartment building, only to realize that no civilians will ever set foot in it. tried saving it as a blueprint, deleting it, placing a new smaller house to set as my/mayor's house, then place down the blueprint of my own apartment building again to put on the market.
except.. my blueprint won't show up. I'm assuming it's in the higher-density categories but they're locked without explanation and there's no info I can find about unlocking them.
issues like these seem to be the biggest problem; the game is quite rigid. no undo button, no moving structures/multiple items at once, placing down new room or ground types deletes all furniture, can't place my own sidewalks by roads, etc.

making the game's construction more forgiving with an undo button, marquee tool to move multiple objects, allowing furniture to persist after replacing the room it's in, and allowing players a bit more control over the rigid road construction would make this much closer to a 10/10 for me.

already this game does an incredible job with the amount of colour customization, furniture to choose from, outdoor structures placeable on roads and by sidewalks, prebuilt options for less detail-oriented players, and intricate simulation of civilian lives including interaction with furniture and workplaces.

also,  I think this game has the capacity to skyrocket in popularity in specific niches if you allowed player-made sprites for furniture or other construction options.

sorry if this sounded harsh, I really like this game and want to see it grow to the best it can be

Nice work I love art style

πŸ‘οΈπŸ‘„πŸ‘οΈ

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Are there plans to bring it to Android and iOS? 

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Not at the moment

I love this art style

Wow this is cool I always like SimCity series theotown, this game has the charm

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Amazing art :)

Really liking this game but I can't get over 300 or so people and was expecting the residents to build up the houses they make. 

There's a scroll bar next to the "New City" button to set the map size. You can go up to 300 x 300. Buildings can upgrade but they wont change density

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Looks suuuper cool-the art is amazing. Playing the game was preeetty difficult without the YT tutorial. Was hard to find everything, lots of errors, couldn't find the eraser..?

The ambience is great, and honestly some nice music would do well I think.


Maybe if you get the chance, honestly just a downloadable world to drive around in and walk around in as a character would be REALLY amazing, purely for appreciating the super detailed artwork. Maybe being able to enter buildings and explore, possibly with some lore. Having to start from scratch does make me a bit sad that I can't immediately appreciate everything, but I understand you've gotta put in the hard work and urban planning.

Good luck to you!!! :3

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I love how you can just build the thing or make the things down to the smallest detail! Its really fun, although  connecting the water and power was a bit difficult until i found the youtube tutorial you made.

Great game, i can't wait for the final release!

Fire. love the art details!! xoxo

i played the game, THAT WAS AWESOME, LOOK AT THE DETAILS, i am just wondering if, will you pls add some transport in the games when it will be a full version?

Thanks :)

I'll be adding more transportation options after the game launches into early access

thx too, your demo is already good , that mean if, if is a full version i know you<ll be so popular, i even think that your full version will be better than city skylines

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Looks really great, I wish there are options to build a more "european" / walkable cities instead of centering everything around road and cars like an American city though. Pedestrian only roads and buildings would be a good start.

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These will be added in the near future as the game develops :)

Will there ever be an mobile version?

Mobile is not planned, but not ruling it out in the distant future.

Will there be a version for Linux?

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I got this to run via Steam. Add the game as a non-steam game and then in the game properties, go to Compatibility and force it to use Proton version 10. I also had to force it to display the titlebar, and disable fullscreen using my window manager. I haven't tested play yet but I was able to start a new game using this method.

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Game looks awesome!  Any plans for a Mac version?

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As a Transport Tycoon fan, I loved the level of detail in the graphics; it was exactly what we've always expected from Transport Tycoon and Transport Tycoon Deluxe.


It's incredible to see people walking and vehicles with real-time destinations. The idea of seeing people inside their homes and where they're going is amazing. I've explored the house menus, and there are multiple options for housing and all kinds of buildings—that's fantastic.

Another thing I really liked was seeing the city at night, that will be excellent.

I hope Chris Sawyer from TTD sees this project. He would be proud when you finish this masterpiece. It involves a huge amount of code, and it depends on what you want to add to the game's economy: banks, trains, buses, buying and selling, replacements, loans, etc. I wish you all the best. It's a great project to follow. Greetings from Argentina.

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My kids absolutely adore this game and love fussing over every little detail of their houses. Thank you so much, it's wonderful — we'll definitely be buying the full version!

A few things that would make it perfect for us:

  • Underground floors/basements would be the cherry on top for me.
  • I'm not a huge fan that when I have two independent buildings on the same plot, they're forced to share the same roof type and exterior walls — would love to see those be independent per building.
  • In rougher/poorer neighborhoods, some graffiti would add nice atmosphere.
  • And of course, more and more furniture! My kids are really missing medieval-style elements so they can build fantasy castles and fortresses, tents for outdoor campers/nature lovers, more advanced terrain-shaping tools, and houseboats :)

Thanks again for such a lovely game!

when i build the mayor's house, why does no one live there?

(+2)

Heh, the moment I log in I see your comment! Fast reply. 

Right now there is no mayor sprite. I plan on adding one in the future though. 

aight

Hi, sorry but I have another glitch where any new buildings i make, the roof won't show? It just shows the highest walls twice

Hmm, my guess is you added one of the manually-placed roofs, then deleted it? Try opening the object menu and placing the first roof option. It should fill out the entire roof

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is the demo on steam the same as the itch.io download? really excited to try this on the weekend

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Yes!

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deleted comment below was mine, could not connect to the driveway but i found the solution. REALLY good game!

Hi, I made a building but I’m getting the β€œnot all rooms path to road connection” error whenever I try to put it on the market, but I’ve checked all my floors, and nothing is highlighted. Can that also happen when furniture is too close together or something?

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Hmm, did you add an entrance and connect the driveway to the road (this happens automatically when you place a driveway on the edge of the zone that touches a road). The entrance needs to reach the driveway connection point too

Uploading a screenshot of the building will help too

Looks cool, reminds me of the early Sim City, Sim Town, Sim Tower games.

So, outside of featured technology, what's so 1998 about it?

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fun game

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haha funny road network example... 13 worker substation...

Lol... this should not be possible and I am very curious how you made it work. That should not be stable for the game !

(4 edits)

Intel(R) Core(TM) i3-9100T CPU @ 3.10GHz (3.10 GHz) ... ok so at the start placing roads adjacent do not work... but if I place one way roads it becomes... somewhere around there possible to place  like i think it is after... connecting them to pavement roads... (Really smooth though)

Ok so like at the start I usually keep it paused for like 30, 50 minutes... ok so it might be I placed road from road lead it like left... but then the mouse position matters a lot... like if I just get the mouse position right the road is placed from when placing pavement 2 wide roads... for that really odd... yeah okay I see it... maybe idk I have made the game crash sometimes when i do adjacent and adjacent tries to connect to road behind it... but somehow it only happened just as i started playing does not happen now..,

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Given all the performance stuff with OpenGL versions and whatnot (completely understandable by the way), it'd be nice if this game had an on-screen FPS counter (unless there is one already that I'm missing?)

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Nevermind, it's in the F3 menu

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This game is incredible and I'm super excited for its development! I was blown away when the tutorial asked me to actually design the building! That's such a cool way to have a hand in every little detail of your city.

I think of city initiatives after having played this although it was really slow such as... beaver flooding prevention or dove pooping acts or even friday silence acts national custody after 9 pm.

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i really like it although i wish you could drive you're own car similar to sim city 4 

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alright. i liked it the FPS were really really bad. But every second i lost bc my low framerate was worth it. Please just make the game less heavy and you got your gold mine

Solution will be (unfortunately) implemented after launch! Im stuck using a very old version of OpenGL which does not have modern, efficient functionality

ILL WAIT

Viewing most recent comments 1 to 40 of 96 Β· Next page